Another Crab's Treasure with Cumberdanes - Episode 35

May 17, 2024 00:49:16
Another Crab's Treasure with Cumberdanes - Episode 35
Pedz' Game Shack
Another Crab's Treasure with Cumberdanes - Episode 35

May 17 2024 | 00:49:16

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Show Notes

On the 35th episode of Pedz’ Game Shack, we have returning guest Cumberdanes. Cumberdanes and I discuss Another Crab’s Treasure on the latest episode. A Soulslike about a hermit crab who had its shell stolen and you’re on a quest to get it back. We also had a chat about Fallout 76, Super Mario RPG, and Dragon’s Dogma: Dark Arisen. If you’d like to get in touch or suggest a game get in touch via Bluesky – https://bsky.app/profile/pedz.bsky.social You can also Check out my blog which has articles as well as reviews of various games with more being added – […]
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Episode Transcript

[00:00:16] Speaker A: Hello and welcome to the 35th episode of Peds Game Shack. Today I have with me returning guest Cumberland. How you doing, dude? [00:00:27] Speaker B: I'm doing pretty well, dude. Thanks. Well. Yourself? [00:00:31] Speaker A: Yeah, I'm doing good. Just chilling. Been playing some games, watching some stuff. Not much else, really, to be honest with you. What about yourself? You been up too much. [00:00:42] Speaker B: Same old crap. Getting some gaming in when I can work in, watching some streams, listening to your dog snoring. [00:00:52] Speaker A: He is fucking noisy. I swear you can hear him. Like, when you're upstairs, you can hear him and he sleeps downstairs. Little shit. As with last. Last episode, I'd kind of dropped the structure of currently playing replay together. Top news, because I'm gonna see what it's like to just wing it and see if people prefer that or if people prefer the other way. And then we'll go with whichever is the better option, I guess. [00:01:35] Speaker B: Sound. [00:01:36] Speaker A: Yeah. So you've been playing any interesting games recently? [00:01:40] Speaker B: I'm a bit of a funk at the moment. I'm sort of focusing on anything in particular? They put a lot of time in the dragon's dogma dark arisen to finally finish that. [00:01:52] Speaker A: All right. Yeah, yeah. I was thinking Dragon's dogma Dark Risen. I don't remember that one. And I was thinking of dragon, his origins. Because you've been playing Arabic. [00:02:00] Speaker B: Yeah. Dragon's dogma dark arisen. That's the. That was, like, the modern console part of the PS four and. [00:02:05] Speaker A: Yeah. [00:02:06] Speaker B: Box one, port of Dragon's dogma, one with, like, all the DLC. DLC includes, like, a game of the year edition kind of thing. [00:02:13] Speaker A: Yeah, yeah. I still. I'm still disappointed they removed the original and drugs. I liked her. [00:02:18] Speaker B: I've never heard the original in raw thing, so I don't know what it was. [00:02:21] Speaker A: Oh, disgusting. [00:02:24] Speaker B: I put a lot of time into that. I think I'm, like, close to 100 hours. [00:02:29] Speaker A: That's not bad at all, considering you're in a funk. Like. [00:02:34] Speaker B: Since that, I've been, like, can't really focus on anything for very long at a time. [00:02:41] Speaker A: Seven. Fallout 76. [00:02:43] Speaker B: Yeah. I've actually put just. Just past 76 hours in that as well. [00:02:49] Speaker A: Shit. [00:02:50] Speaker B: Because you get, like, the little challenge pops up or played in the wasteland for 76 hours. [00:02:55] Speaker A: Oh, that's cool. That is cool. I didn't know you got. Unless we got it before because we played it on the PS five four. [00:03:04] Speaker B: Yeah, but it'll be separate. It's all. It's all separate. [00:03:07] Speaker A: Yeah, yeah, no, I know, but I'm just saying. I don't know if you got it back then when we played, we were playing it for a while, I would have done it. [00:03:13] Speaker B: I think I put about 170 hours into it. On the, on the, on the PS. On PS four. [00:03:18] Speaker A: I am. I didn't put anyone, if I'm honest. [00:03:23] Speaker B: Well, yeah, the struggles dogma, that was good. I did like the end boss. Like at all. No, it took far too long to fight and it was just boring. [00:03:38] Speaker A: That's a shame, considering this, like a pretty good game in general. But then to have. You gotta hate that when you have a really good game and you have this really shitty, disappointing boss. [00:03:51] Speaker B: Yeah, that's because it's only really got one weak point, which is like an open wound on its chest and you've got to like climb onto it and hit it in its chest a few times and it'll stun it. But like, normally when you start climbing it, it just starts shaking and knocks you off. [00:04:05] Speaker A: Yeah. [00:04:06] Speaker B: And it gets really frustrating and, yeah, what doesn't help is the one liners from your party. They'll keep going, go for its chest. Go for its chest. And you're like, yeah, dude, I know, and I'm trying to go for its chest. Why don't you try going for its chest if you know what to do? [00:04:25] Speaker A: Isn't it? Bastards. Tell you which, I had a really disappointing final boss. Elder scrolls four oblivion. Yes. [00:04:34] Speaker B: Yes, it did. [00:04:35] Speaker A: Just cutsy. Lasted all of 10 seconds, I don't. [00:04:40] Speaker B: Think what else I've been playing recently. I'm looking at my, like, recent plays list on the PlayStation app and the Xbox app. I played a bit of a secret, the remake of Secret of Mana that's been going on for a while now. Cause it's really grindy. I'm very near the end of it. [00:04:54] Speaker A: All right. [00:04:55] Speaker B: But it gets really grindy because I don't feel familiar with development cycle. It was meant to be a much bigger game than it really was. It was originally meant to be released for the SNES CD add on. [00:05:10] Speaker A: Ah, right, yeah, the PlayStation. [00:05:12] Speaker B: It was originally found to be a much bigger game. I think it's like there's about a third of the game is missing and you can really tell, like, particularly toward the end that it's like. It feels a bit rushed. [00:05:23] Speaker A: All right, fair enough. [00:05:26] Speaker B: Yeah. Like, the reason gets grindy is because there's. There's no way you will. You can like level, like, level up all your spells and stuff and the game's not long enough for you to max everything out through regular play because you just. You've got to just get kind of farm using spells over and over again to level them up. [00:05:45] Speaker A: That's what I was like. [00:05:47] Speaker B: It might have just come naturally, but it just. But it never will. [00:05:52] Speaker A: Yeah, that sucks. [00:05:53] Speaker B: From what I gather about that game, the development team wanted to just kind of altogether when they heard that the SNES add on was cancelled. [00:06:01] Speaker A: All right. [00:06:02] Speaker B: At the high ups at square, and like, insisted that they release something. What else have I played recently? [00:06:10] Speaker A: It's really considered an extremely good game. So for it to be wanting to be cancelled, like, just chucked in the fucking bin, kind of surprising, really, to be honest. [00:06:22] Speaker B: I've always thought it's a bit of an overrated game. I think a lot of people that seem to rate it quite highly perhaps haven't actually played it. [00:06:30] Speaker A: I don't rate it highly because I haven't played much of it. I have played it, but not a lot. [00:06:35] Speaker B: So I think it starts out well, but the fact that you can tell it had a bit of a troubled development cycle, I think it's kind of damages the game a little bit. Maybe they should have just left it. I also played a bit of that, um, tales of Kenzera on PS five. [00:06:55] Speaker A: Oh, I know, yeah. [00:06:56] Speaker B: It's like a Metroidvania with a sort of Africa sort of theme. That's decent enough. I got as far as the first boss in that. [00:07:06] Speaker A: Yeah, I think I saw it, um, shown at the game awards. I think it was either the game. Yeah, it was the game awards, I. [00:07:12] Speaker B: Think I hear of all people. So, like, surprising them, then putting out a good sort of like, indie title. [00:07:19] Speaker A: They did put out a few good indie titles. I don't know if it was like, the initiative. It wasn't the initiative. It was. That's a different thing. But there was like a program they were doing where they publish a indie game. And I think, like, unravel. Unravel two. They were part of a. And then a few other ones as well. So I think they were doing that like yearly or something. Something stupid like that. [00:07:41] Speaker B: Over on Xbox. What have I done over on Xbox? I played through that a little to the left. I finished that fairly recently. [00:07:52] Speaker A: I'm nearly done with. I think I've got like a few puzzles left on the last day, but there's. I don't know what else there is to do on it because. Oh, isn't it? [00:08:00] Speaker B: Yeah, there's a lot of daily stuff, like, there's like an archive of, like, daily puzzles, I think. [00:08:05] Speaker A: Nice. [00:08:06] Speaker B: And also, I haven't done much else ah, fair enough. [00:08:10] Speaker A: I haven't done all the puzzles either. In the sense of some of them, I'm like, I don't. I don't know what the fuck else I can do to model. Yeah. Like, one of them, it's like, I worked out two, and then the third, I'm like. [00:08:26] Speaker B: I looked up a couple of them. I can't lie. There's a couple. There was actually a couple of levels in general where I just didn't get what the gimmick was. Like, the calendar levels. I just didn't twig what the crack with the calendar was. So I did have to look up the rules for those. [00:08:41] Speaker A: Fair enough. [00:08:42] Speaker B: And I think it was like you had to, like, count the spaces between the marks on that. Like, you'd have a paw print or something on the calendar. [00:08:48] Speaker A: Yeah. [00:08:49] Speaker B: Then there'd be, like, another paw print, like five days later or something. And that's what it meant. It meant like, you had to put that. That mark every five days. So on. I just didn't, didn't retweet what was asking of me. But, yeah, that's a fun game. Very, very chilled. Played a bit of Lil Gator game. I didn't get back. I was actually really enjoying that. That's, again, very sort of charming, chilled sort of game. It's all about, like, kids imagining going on big adventures. Like, it's Exelda almost. But, like, if Zelda was all imaginary and none of it was really happening. [00:09:24] Speaker A: Zelda is all imaginary and not really happening. [00:09:31] Speaker B: This little alligator kid who's, like, at the beginning of the game, him and his sister, his big sister are playing on an island on having this, like, imaginary adventure, and she promises him how she'll always have time to play with him. But then as she gets older, she has to, like, do schoolwork and stuff. And the little kid gets, like, all jealous that his sister has not any time for him anymore. So he said he makes a new adventure to try and, like, get his sister out of this, like, funk of being, like, an adult that she's got into and find reminder about having fun. [00:10:03] Speaker A: Yeah. And we could all do with a bit of that. [00:10:06] Speaker B: Yeah. Did start pillars of eternity two, but I got kind of annoyed that the character import system doesn't work on console. [00:10:23] Speaker A: Ah, right. [00:10:25] Speaker B: It's really. It's not a flaw with the. With the. With the second game. It's a flaw with the bad port of the first game. [00:10:31] Speaker A: All right. [00:10:32] Speaker B: It's during the end of the first game, there's meant to be an auto save right as you end where it saves all, everything you've done, all your choices and decisions and whatnot. But it just doesn't make that auto save where it's supposed to. So you've got like, you can pick from a few different presets or you can answer a questionnaire of like, what choices did you make? Sort of thing. So you can loosely get back to where you were. I guess that seems all right so far. [00:11:04] Speaker A: It sounds like you do all that you want to carry around and then it fucks it for you. [00:11:09] Speaker B: Yeah. It doesn't seem as tough as the first game, I've noticed. I mean, it's very early days, but it already doesn't seem as tough as the first game. [00:11:18] Speaker A: Well, that's not too bad then because. [00:11:20] Speaker B: Of the 21 was really difficult. [00:11:22] Speaker A: And you get back to Baldass Gate three. Man, that was fucking awesome. But too many games, too little time. [00:11:31] Speaker B: I remember I attended difficulty right down in pillars of eternity. One, because I was just dying all the time. Just like it was basically the second a fight would start, I would die. [00:11:41] Speaker A: What you need to do, man, stop dying. That would help. [00:11:49] Speaker B: I've been playing a bit of dragon Age origins. I've been streaming that. But you saw the other day when I tried streaming around some kind of tech problems how? Ordered a new control pad though. Oh, nice come by sadness. That should solve that problem. Yeah, I really, I had a similar problem when I was having, when I was trying to use a wired pad for a PS four to stream with. I plug in the mic into that. That was doing the same thing with the sound was really weird. Must be something I do with wired controllers. [00:12:16] Speaker A: Yeah, fuck knows. I have no idea. The only thing I can say about controllers is I don't know if they all use the exact same manufacturer because controllers right now are constantly having drift. [00:12:32] Speaker B: Yeah, the drift on my wireless, the pad that came with my series x, the drift on it is ridiculous. It kind of wasn't that bad for a while. It was just every once in a while it would just look up that the camera would just pan up a little bit. [00:12:48] Speaker A: Yeah. [00:12:49] Speaker B: But now even in like just in the dashboard menu, it just starts scrolling all over the place. And I tried like recalibrating it. And by default, the left stick, like when the sticks in the middle, according to the calibration tool, it's like all the way up back now. And I think the, the right stick is like, even when it's in the middle, it's like all the way, all the way down right I think that's. [00:13:13] Speaker A: Good if you want to, like, not be able to play anything, but, like. Luckily, I haven't had issues with my Xbox pad or my PlayStation pads, but my switch pro controller has got drift. Many of our Joycon have had drift. [00:13:29] Speaker B: See, I've never had drift with this, with my switch because I hardly ever use it. [00:13:32] Speaker A: That's fair. My kids have had issues with the Joy Con. PlayStation five controllers. Xbox controllers. It's just. [00:13:44] Speaker B: I dread breaking a PlayStation five. They're really expensive. I got a decent deal on Xbox one from very. It was like. It was reduced to 45 quid. [00:13:57] Speaker A: Reduced? [00:13:58] Speaker B: Yeah, when 45 pound is the reduced price. Like Christmas. [00:14:02] Speaker A: Remember when pads were like 20 quid or something? [00:14:05] Speaker B: Yeah, I was thinking literally the same thing that I remember when pads were 20 quid. And they didn't break. [00:14:10] Speaker A: No, they didn't. Thing is, I understand why the PlayStation five controller is a bit more expensive than. Maybe not as expensive as it is, but it's got more high tech, shouldn't it? The Xbox controller is the same fucking controller as. As ball was in the Xbox 360 practice. Yeah, it's just a reshaped with 360 pads. Chalking. [00:14:36] Speaker B: I did also start playing our Union Chronicle 100 heroes recently. That's. That's pretty good. So far better than the other. So I don't get kind of burnt out with it. That's fair enough. So just dipping in, like, basically just kind of doing. Because there's a lot of. There's a lot of story achievements in it. So I just sort of like, play into the next little chunk of the story sort of thing, leaving it for a bit. That. That's definitely really good. So far. Better than. Better than the prequel game. [00:15:02] Speaker A: Yeah, I remember playing and doing loads of quests over and over again. [00:15:06] Speaker B: That's basically all the people. It's just side quests, pretty much just loads and loads of padding. It's a good ten hour game ruined by being spread out over like 20 plus hours. [00:15:18] Speaker A: Would have been like 510. [00:15:22] Speaker B: It would have been perfect at 10 hours when you're actually making progress in it and, like, exploring the levels and the story isn't bad either. When you're. Other than that, it's awesome. Some guys like, oh, do my laundry. [00:15:35] Speaker A: No, do yourself. [00:15:36] Speaker B: And some guys, oh, I left my. I went to work today. I left my sandwiches at home. Can you go and get them for me? And you know, I've got shit to do here, mate. But that's what all the game is. It's like the video game of that bit in Shrek where he's like, I'm already on a quest. That's what that game is. It's the game of. [00:15:56] Speaker A: That sounds fun. It doesn't sound fun at all. And it actually sounds quite trite. [00:16:03] Speaker B: As we said before, I've been getting back into Fallout 76. I got myself a cheap month of fallout first as well. And that's kind of been dominating my time a lot because I kind of want to get the most out of it if I'm paying for it, sort of thing. [00:16:16] Speaker A: Yeah, I get that. [00:16:17] Speaker B: It makes sense for me to play it more and do the dailies and challenges and stuff like that and get the rewards for it and that. I've made a massive house which looks really cool. Earlier when I was. I was kind of scared to sign out because I think I lose it because I had a lot of bother a couple of days ago. I lost everything I built. Because you've got. You've got to understand the rules of building in it, right? Like, everything's, like, grid based. My house is like. At the time, my house was like a three by three square grid. And, like, say you put, like a workstation down, if it crosses two tiles, it kind of has a fit when you try and put it back. All right, that's good because it thinks it's floating and it won't put the two tiles back together. So I got to scrap everything and start from scratch. And what you've got to try and do is try and make it so nothing crosses two tiles and that way it goes more smoothly. [00:17:20] Speaker A: All right. Sounds like a bit of a pain in the ass if you just want to have a bit of fun building, like. [00:17:25] Speaker B: But I really hope I don't lose what I've built today because I've now got, like, my house is like. It's three tiles deep, six tiles across. So it's like, what? Like three by six or what? Like 18 squares? Like two nine by nine squares. And then I've got, like, a massive porch out the front, which of a similar sort of size with a little fence around it. I'm doing anything with the porch yet. I'm gonna probably put some stuff on it eventually. I've got my gun turrets, I've got my. A few crops, I've got my water purifier, I've got my couple of generators to generate my power supply. And then I've managed to get, like, power into the building as well because getting power inside is a bit of a pain in the ass as well. That's not very intuitive at all. [00:18:16] Speaker A: I remember saying, yeah, that takes a bit of fiddling. [00:18:18] Speaker B: I've managed to get, like, power into one of my rooms because I've got two rooms now and then I've like, put like little wire connectors across the ceiling so that the wires go across the ceiling from one room to the other. So I've got like, lights in both rooms as well. [00:18:31] Speaker A: Oh, cool. [00:18:32] Speaker B: Then I'm sort of like working on decorating it. I'll be like Jawa suits. [00:18:38] Speaker A: Just all. Spending all your time laying fallout 76. Making houses. [00:18:42] Speaker B: Yep. [00:18:42] Speaker A: And then as soon as this build go, that was cool. And then build a new house. [00:18:46] Speaker B: Oh, yeah. I just try and stick with the one I've got. It took me that long to get it how it is. I just want to keep it like that. [00:18:54] Speaker A: Yeah. You know, you'll be like Java and you'll just keep making new houses every day. [00:19:00] Speaker B: I don't know how he's got the resources for it because when you scrap stuff, you only get half the resources back. He was just. He must play the game and actually get. Get some gear and stuff because you need resources to build with. [00:19:16] Speaker A: I have no idea what he does, honestly. [00:19:22] Speaker B: Because you have to get, like, today when I was building, I kept running out of concrete and had like, google, like, good spots to find concrete, if you remember correctly. Because my house used to have like, wooden foundations, but like, the building I've made now it's got concrete foundations because I'm assuming they're stronger. [00:19:46] Speaker A: If they're not, they look cooler, maybe. Yep. Yeah. If I remember correctly, when we were playing on the PlayStation, we got to. We didn't. We got quite far through the game and Jawa hadn't done any of the quests we were doing. We weren't that far into the game. Sorry. And he hadn't done any of them, so I don't know what he does. [00:20:06] Speaker B: Some of them because, like, because I've seen his. I've seen his trophy list and. Yeah. Done some quests. [00:20:15] Speaker A: Yeah, about five. [00:20:18] Speaker B: As much as we had. But he pretty played it a lot more. But he must do something because he's got. Because to build all that, he must have loads of resources. [00:20:25] Speaker A: Yeah, I get you, but no, I haven't got a clue. [00:20:30] Speaker B: But what have you been playing recently? Hasn't that enough of me? [00:20:34] Speaker A: Or have I been playing? Honestly, I've been in and out of Street Fighter, six single player. I have jumped online a couple of times. I've won a couple and lost a lot more because I'm not a good fighting. I'm not good at games anyway. But fighting games, racing games, probably the worst I'm at. [00:20:57] Speaker B: I used to think I was okay at Street Fighter three until I went online and then I was like, yeah, I'm not good at this at all for the original Xbox. And I was convinced that the port for PS three and 360, it was like a harder version of the game. I remember talking about it and I mean, gate, it wasn't jockey. I think it might have been gamespot or something I was talking about. And I was like, I'm sure this is harder people. Like, no, no, it's the same game. You just got bad at it. And I was like, okay. Because I used to be able, like, to one cc it, understand it differently, which is with pretty much most of the characters. [00:21:33] Speaker A: Yeah. [00:21:34] Speaker B: And then I just couldn't do that anymore. But, like, I suppose, like, playing against the computer is different to playing online, like, with. Against. Against people. But yeah, I just. I just deleted it and stopped playing. I was like, nah, I'm never going to be at that level. Just accept it and move on. [00:21:52] Speaker A: Yeah. Same year, man. No chance. But to be honest with you, I haven't really been playing a lot outside of fallout 76 with you. Uh, me and the misses have played like speaker game still, which I was playing last time. I was talking about games. [00:22:11] Speaker B: Oh, yeah, the one with the fruit. [00:22:13] Speaker A: Yeah, the watermelon game or something like that. [00:22:16] Speaker B: There's a version of that with Capybara. I keep seeing it on TikTok. [00:22:22] Speaker A: That's cool. Yeah, I've been playing it quite, quite a bit. We play. There's a two player mode for it now that was added to the Switch edition and it's like a dlc you have to pay for, but it's only like pound or two pound or something. So I was fine with paying that. [00:22:36] Speaker B: Yeah, that's fair. [00:22:37] Speaker A: And it's just good fun. There's like three different modes. A battle mode where you like, connect a lot of stuff together. And then you can drop another fruit on the opponent's side. A timed one, which you just gotta assume gets a higher score in a certain amount of time. And then the normal one, which is you just play the game as normal and just see who gets the highest score. It's good fun, like, if you like that kind of thing. [00:22:58] Speaker B: Yeah, I've heard a bit of that. I played a bit like the web browser version. It's a fun game. I know, I've seen you've been playing Mario RPG as well. How's that going? [00:23:09] Speaker A: Oh, shit. Yeah, I forgot about Mario RPG. You know what I did back in the day? Play Super Mario RPG on an emulate? Not an emulator, it was the eShop. [00:23:24] Speaker B: Oh, yeah. [00:23:25] Speaker A: On the Wii, I did play it a bit, but I never seemed to get that far. I always go. I always remember seeing Sam asleep in a bed, and then that was it. I get about that far, which I don't think is that far in. It's definitely after you get Marlowe. I don't remember how much further, but that. [00:23:44] Speaker B: And in Chrono trigger, with two of the first games I ever finished, like, via, like, an emulator on my computer. [00:23:50] Speaker A: Oh, nice. [00:23:51] Speaker B: Back when it was. I'm like. I mean, it wasn't zed snares. [00:23:56] Speaker A: Yeah, I know. [00:23:57] Speaker B: I like that. That was a good emulator, but I get to be dated now. At the time, it was, like, one of the best emulators you could get. But, like, it's really dated now because. [00:24:09] Speaker A: The developers are like that. Can't be asked, probably. [00:24:13] Speaker B: Well, I think it was. I think it was originally, like, made for DOS. It didn't look like it. Like it was made for modern operating systems. No, I think even. I think even back then, I think, like, snes nine X was, like, on the way up, and now you have, like, b snares is even better. Yeah, you can do mad stuff with bee snag, like, do this, like, I couldn't do on my old computer. I wouldn't mind giving it a try on my new computer, which will probably, like, work just fine where you can. There's, like, a hd mode for mode seven games. [00:24:46] Speaker A: Oh, nice. [00:24:47] Speaker B: I like Jasmine did a stream of pilot wings with a crank right up, and it just makes the background, like, bitmap or whatever it's called. It just looks really crisp. [00:25:03] Speaker A: Oh, that's cool. I'll have to have a look at that some point. [00:25:07] Speaker B: Any of the mode seven games I see the likes of pilot wings, Mario Kart, or even that bit in Chrono trigger where there's, like, a race you have to do in Chrono trigger. [00:25:18] Speaker A: Yeah. In the future. [00:25:20] Speaker B: Yeah. Or f zero. Like, anything like that. I just want to see how good they look with. With that, uh. With that hd mode crank right off. [00:25:29] Speaker A: Yeah, they got to be better than what? Uh, well, they like if playing in now on a hd screen. [00:25:36] Speaker B: I started playing the switch version of that, actually, of Mario RPG, but I didn't get that far. Got as far as the. I got. I got mallow and I got to the, um, there's like a haunted village sort of section. I think. Think it's after the. Just after the waterfall. [00:25:58] Speaker A: I can't remember. [00:25:59] Speaker B: You go down the waterfall learning some like, song from, like from some frogs or something. [00:26:05] Speaker A: Yeah. [00:26:06] Speaker B: You slide on the waterfall and collect some coins by, like hovering from side to side, by weaving your arms around a little mini game. You jump on some barrels that Don river. And then I'm sure you could be like a village next to a haunted forest. That's where I got to. [00:26:19] Speaker A: Ah, yeah, yeah, I remember, remember, yeah, I'm. I think there's seven stars and I've got five of them, so I'm fairly far through it. So hopefully I'll finish it soon when I get back to streaming a bit more. But I keep saying this because all things come up. Like recently I've been going to the hospitals Mondays, Monday, Wednesday, Friday, every week. This week I've got off because the person there who does my uv treatment isn't there. Well, after I do that, I just kind of, like, I can't be asked. Um, and not just. I've been visiting my nan and my other half's nan a lot more. [00:27:03] Speaker B: Yeah. [00:27:04] Speaker A: Or, you know, that kind of shit. Lots of life. [00:27:07] Speaker B: If I'm going to play something, I may as well just, I may as well stream it, but then just never be bothered. [00:27:16] Speaker A: Yeah. [00:27:17] Speaker B: Shit. Like Saturday when I try to stream and I have all like, tech problems and I can't. [00:27:21] Speaker A: Yeah. Well, the thing is, is most of the time I do, when I play a game, I do stream. I don't haven't really played lore games offline other than with the misses. [00:27:32] Speaker B: Yeah. [00:27:33] Speaker A: So, you know, and don't really fancy streaming me and the misses playing games consoles. I did do. I have done it with me in the misses we playing overcocked. That was. [00:27:43] Speaker B: Maybe I should start streaming everything off. [00:27:46] Speaker A: Yeah, why not? [00:27:48] Speaker B: Yeah, but then, then you'll get, like, the danger of that is you'll get. I'll get back to, like, doing this. It's kind of why I stopped doing like, stupid long streams, because I would just get like really drunk playing dark souls would be on like five in the morning and stuff. [00:28:05] Speaker A: Nothing at all. Um, one game I have been playing over the last couple of weeks is another crab's treasure. Have you been playing another craps treasure? [00:28:31] Speaker B: I feel a bit of a. I'm not pretty keen. And I'll be, I'll be honest. [00:28:34] Speaker A: How come I enjoy my time with it? It's not like super amazing. But it's a competent, dark soul style game. [00:28:41] Speaker B: I don't really like the controls. I just think it's a bit jangy. [00:28:44] Speaker A: Fair enough. I am so much of a problem with it personally. [00:28:52] Speaker B: I might enjoy it more playing it with a working pad up as well. There is that. [00:28:56] Speaker A: Yeah, good point. I may actually be beneficial for you, probably. Yeah. [00:29:02] Speaker B: I was playing most of it with a pad that doesn't work properly, so that hasn't really helped. I killed four bosses, I think. [00:29:14] Speaker A: I'm not sure many I've killed. [00:29:16] Speaker B: I killed the one next to a cork machine. [00:29:18] Speaker A: Yeah, killed our. [00:29:20] Speaker B: You've got to get where you get your first shell. You killed a guy where you go along a pipe. You meet that duchess and she says, oh, go along this pipe and find a shiny thing. [00:29:33] Speaker A: Oh, yeah, yeah, yeah. [00:29:35] Speaker B: And you fight a guy who's, like, covered in pollution. He's like, got like, bits of rubbish all over him. Yeah, I killed him. Then you meet, like, a pink sea slug thing who unlocks the skill tree. [00:29:46] Speaker A: Yeah. [00:29:48] Speaker B: Then you go back to the castle. It's all gone to shit. And that the duchess wifey's gone mental. Yeah, killed her. [00:29:56] Speaker A: I've killed her now, finally. [00:29:58] Speaker B: And then I killed as like, an optional boss, like, out in the field outside of her castle. [00:30:03] Speaker A: Yeah. [00:30:04] Speaker B: You touch you with like, a bike lock. [00:30:06] Speaker A: Yeah, I know. I fought him today. That was a fun. [00:30:09] Speaker B: Killed him. And I started making my way to the next minute, which apparently, from what I've heard, the game starts to open up a little bit. Once you get to the city area, you get a bit more choice of where you can go next. But I kept dying on the way there and got annoyed. [00:30:23] Speaker A: I go, I, um, I did that boss with a bike lock. I died a few times because one of his moves, he grips you, and if you don't dodge it, he grabs you and then he puts your head in the fucking bike lock. The lock. And then he guillotines your fucking head off. [00:30:42] Speaker B: Yeah, about that. Yeah, it's definitely not, not forgiven game. Like, even a soul game was really tough, I'd say. [00:30:50] Speaker A: Yeah. Well, I managed to get past the city and I'm in some sort of grove now. [00:30:58] Speaker B: Where are you now? [00:30:59] Speaker A: Uh, some sort of grove. [00:31:02] Speaker B: Uh, this ale player here, he was in an area with, like, there's a huge, like, big polluted area. [00:31:11] Speaker A: Yeah, I think. I think. Well, I don't know about if it's the same as ales, but this area is quite polluted with, like, polluted streams and shit. [00:31:18] Speaker B: It was just like a big massive pool of pollution with like shopping trolleys and stuff in it. [00:31:23] Speaker A: I just got there today with a shop in trolley. Yeah, yeah, that's, that's where I ended before I jumped on you. Um, what's it called? Uh, there's a part, the worst part, worst part, but one of the annoying parts sort of was to get from the city. There's like different areas you can go after this, gotta go to the grove for whatever reason, so go in there. And then they're like, oh, be careful because he will kill you and stuff. And basically what happens is as you're running around, the fucking massive fucking crab pops out of the fucking sand every so often with a fucking knife and fork strapped to his fucking pincers. And then Val will also grab you with his fork and then start sewing it with a knife and then chuck and then flicks you up in the ear, off his fork, into his mouth and he eats. So. [00:32:18] Speaker B: Oh wow. [00:32:20] Speaker A: And the thing is, is I thought I'll give him a try and just. [00:32:23] Speaker B: Nah, but this surgeon, maybe you meant like avoid him for a while and then later on when you abilities come back and fight him or something. [00:32:32] Speaker A: Yeah, I think that's what's gonna happen because I think after you level it would probably all right. But I was, I'd sold all my shit and got loads of plastic stuff but forgot to use them and I went past that thing and it killed me. And I was like, okay. And every time. Yes I did. But fortunate for a while I actually got back in Goram. But what happened was, is I was running across this sand area and then all of a sudden it fucking collapsed. There was loads of smaller crabs underneath and they were all trying to attack me while this big fucking thing swung at me. Then I died and then I run back over there, purposely dropped in the pit, did not fucking get my fucking plastics or whatever it's called and lost fucking thousands. I was well pissed off. [00:33:16] Speaker B: Yeah, that's kind of why. What made me stop playing because I lost a lot of micro plastics in that after the duchess. [00:33:25] Speaker A: Yeah. [00:33:26] Speaker B: And I was like, I can't bother grinding to get them back now. [00:33:29] Speaker A: Fortunately I did get like another 8000 from killing a couple of things not long later when I got past that area. [00:33:39] Speaker B: I don't mind losing. That's always like, oh well, plastic, this is plaster. Quite late into the game when it's easier to make them back. But I think quite early on, like losing them all can be a bit of, a, bit of a blow. [00:33:51] Speaker A: Yeah, it can especially if you, like. [00:33:53] Speaker B: You'Ve just killed a boss and you haven't got quite enough to do anything with them. And you think, oh, I'll just kind of press on to the next area and then maybe I'll have enough to cash in. And then you link and then lose them all. It's a pain in the ass. [00:34:04] Speaker A: Yeah, it is a bit disheartening. Like, I killed one boss and he. It's two. His blue attack is like, where he jumps in the end, butt squashes you, thinks it's Mario, and this other one is where he tries to suck you in and it sort of thinks it's, dunno, birdle a. Kirby. Yeah, Kirby. [00:34:25] Speaker B: And you're like, I'll probably give it another go. Actually. I will probably finish it because I'm a stubborn bugger and I thought, I don't like letting games win. [00:34:35] Speaker A: Yeah, that's fair. [00:34:39] Speaker B: 16 years to beat Ninja Gaiden. [00:34:41] Speaker A: That's true. I remember. I remember you streaming that 16 years. [00:34:44] Speaker B: In, like, three different consoles was like Xbox PS three. Well, I originally played it on. It was the first thing I bought digitally on 360, I believe. And it took, like, a really bad Internet connection. It took hours and hours to download. And I think I got. I got about halfway when I played it on 360. I got a bit further when I played it on PS three and then finally beat it on ps four. Well, was it ps four? It was ps four port of it. Yeah, it was. It was on PS four. And I've since beat Ninja Gaiden two on ps five. [00:35:24] Speaker A: No, that's cool. [00:35:26] Speaker B: That's not as hard. I don't know if it's just maybe because you're better at the game by that point, because the end boss of Ninja Gaiden one isn't particularly hard. I think it's partly because your gear's all tooled up, you've improved all your equipment and, like. And by that point in the game, you know the controls pretty well, so you actually just better at the game. But the end boss of Ninja Gaiden two, I just, like, damage boosted him and just like, just wheeled on him and that was it. [00:36:00] Speaker A: That's cool. [00:36:01] Speaker B: I didn't dodge, I didn't block, just went up the attack button until he was dead. But I did read there's a bit of RNG in that fight. Apparently I got the good, good pattern. If he starts the fight flying in the air, he apparently just pretty much kills you instantly. But I got lucky and he started the fight on the ground and I just ran in and smacked the hell out of him. [00:36:28] Speaker A: Well, that makes life easy. Kicking ass. [00:36:32] Speaker B: I started Ninja gaiden three. Ninja gaiden three razors edge. I didn't like some of the changes made in that game. I didn't really get very far in it. [00:36:44] Speaker A: I haven't played much of the first one, to be honest. So I don't think I'll be playing three for a while. [00:36:50] Speaker B: They change the way the saves work. Like, saves are like one time only. Like, you hit a save point, you can like, sweet. You can save your game once. And then the save point is like, it's a bird and it like flies away after you're saved. [00:37:04] Speaker A: Or a dick. [00:37:05] Speaker B: Because it used to be you can like make a bit of progress and then like pop back to a safe point and save it. It's like to be safe. Yeah, but yeah, now you can't do that anymore. You can't like Safeco. [00:37:17] Speaker A: Disgusting. How dare they? [00:37:20] Speaker B: Gotta keep progressing. [00:37:23] Speaker A: That sucks. Uh, do you know, uh, another crabs treasure? [00:37:29] Speaker B: Yeah. [00:37:30] Speaker A: What do you think about it visually now then? I think it's quite nice. [00:37:34] Speaker B: I think it looks pretty nice, actually. I think. I think it might be the developer's first game as well. [00:37:39] Speaker A: That's pretty good work for a first game. Definitely better than something I could do. And that'd be my 10th game as well. And he'd still be fucking looking like a dog's shit. Especially because I don't know anything about coding. [00:37:53] Speaker B: No, I've tried coding before. It didn't go very well. [00:37:58] Speaker A: Oh, one thing. One thing I like about it is it's quite funny. Like, the cutscenes are all right. Like quite funny. [00:38:07] Speaker B: And references, I've noticed. [00:38:11] Speaker A: Yeah. I've also liked the way they. Instead of, like, instead of. God damn, it's cod. Damn. With a seat. [00:38:17] Speaker B: Yeah. [00:38:19] Speaker A: Yeah. Like fishy puns and there's a lot of them. And I actually think you're funny. [00:38:25] Speaker B: I'm not gonna go to myself yet, but Ale was saying you can find SpongeBob's house somewhere in it. [00:38:32] Speaker A: I'm gonna go burn it down. Cause I'm a prank. [00:38:43] Speaker B: Yeah, I think it's an alright game. I just, I've had too many souls. [00:38:47] Speaker A: Guns. [00:38:47] Speaker B: I think I'm a bit tired of that format, to be honest. [00:38:51] Speaker A: Nah, it's a shame. But then again, I've played a few and not many. I've finished because I get bored. It just happens. I did it with dark souls three. That's meant to be amazing. [00:39:07] Speaker B: The only one I've not the only six soul game after that. I haven't finished. Not including this one. Another crab's treasure is neo. [00:39:17] Speaker A: Yeah. I thought you were gonna say. [00:39:19] Speaker B: It's just, it's just not fun. It's not a fun game. It's just, like, so relentlessly difficult. It just gets, this gets depressing. The second one's meant to be, what I hear. Yeah. [00:39:35] Speaker A: You should play that then. [00:39:36] Speaker B: It's weird because I, because I finished, um, I finished war long, and that's very similar as well, with, like, with your character having, like, different Pokemon that you can use. [00:39:48] Speaker A: You still haven't played Sekiro. [00:39:51] Speaker B: Yeah, I'm not. I'm not Sakura. [00:39:53] Speaker A: Yes, you are. [00:39:55] Speaker B: If I came, the game pass. When they buy Activision out, maybe the. [00:39:58] Speaker A: Problem, the thing I like about dark souls and souls, like, generally speaking, is fundamentally rpg's. You hit a brick wall, go level up. [00:40:11] Speaker B: Yeah, that's what. I'll come back on them as well. But second or you can't. You actually. [00:40:16] Speaker A: Exactly. You just got to get good. And I couldn't get good. I kept getting killed by some fire pig. [00:40:21] Speaker B: I think that's where I'd fall down. I wouldn't. I mean, to a degree, in Warlong, there's some similarities, as I understand it, where, like, the bosses in particular, you can't damage the bosses until you've, like, broke their stance, like their poise or whatever you call it. They've got, they've got 2 meters, like a health meter, and then, like, a poise or stance meter. [00:40:40] Speaker A: Yeah. [00:40:41] Speaker B: Before you break their stance, you can only do, like, chip damage. So you'll, you're never going to beat them that way. You've got, like, get perfect timing on the through these attacks that are marked in red, which means you can't block them. But if you parry them perfectly, then, like, if it fills up a big chunk of the stagger meter, and then when that's for. That's full, that's when you can finally do some damage to them. [00:41:05] Speaker A: All right. [00:41:06] Speaker B: And as you understand it, like, second row is kind of similar. [00:41:10] Speaker A: Yeah. [00:41:11] Speaker B: There is a pirate system, warlong hash. So you can just go and level up if you want to. [00:41:16] Speaker A: Yeah. [00:41:17] Speaker B: If you really wanted to, you could. You could just brute force it. You could just grind and grind until you're, like, just really powerful if you wanted to actually not turn it. I don't lie. There's another source game I didn't finish. What's that? It's like, I forgot what it's called now. Do you feel like lies of P. Steel rising. [00:41:40] Speaker A: Oh, I know. Yeah. [00:41:42] Speaker B: It's a bit like lies of P, but in France, I played a bit of that because. Just because I heard it was like a Souls type thing. But I don't know, it just. It felt a bit jangy, kind of. It felt like a locked polish. [00:41:58] Speaker A: I do wonder if all people who make souls, like, think, well, dark souls is junk. Like, super fucking janky. If we do the same thing, then people gonna love it. [00:42:14] Speaker B: Liza P is really fucking well made. [00:42:20] Speaker A: Yeah. [00:42:21] Speaker B: I think Liesa P is, like, the best souls game that isn't by fromsoft. [00:42:25] Speaker A: Yeah, fair enough. [00:42:26] Speaker B: That was. That was a great game. [00:42:29] Speaker A: I downloaded it when it came to gear, like, what for day one and then just never played in. Deleted it. [00:42:35] Speaker B: I got a little bit frustrated with it toward the end. The last couple of bosses were really tough, but other than that, I had a really good time with that. I like, it's all, like, it's got this, like, irobot kind of story to it about how, like, you know, puppets can't lie and, like, puppets can't harm people and stuff like that. Busy. Puppets are like robots in that universe. And, like, the whole story of the game is there's some sort of, like, puppet rebellion. Overthrow people. [00:43:07] Speaker A: Well, they should. [00:43:08] Speaker B: So it's like. It's very much like the movie irobot. [00:43:11] Speaker A: People suck. Yeah. [00:43:17] Speaker B: Then it all ends up being about some alchemist who wants to become a God. [00:43:21] Speaker A: Ah, fair enough. Things end up halfway through all summer. [00:43:26] Speaker B: Yeah, the lion. I kind of wish they'd done more with the lion mechanic because there's certain points in the game where you get a chance. You get a chance to tell the truth, a lie. And I think basically all it does is it just. I think it just alters the ending that you get. I think even right at the end, you can. You can. You can change your mind right at the end as well. I think you meant to, like. It implies that you're meant to lie to, like, prove your humanity. [00:43:55] Speaker A: Right. [00:43:56] Speaker B: Because lying is a human trait, so more human the more you lie, because puppets aren't. Because by law, puppets can't lie. So, yeah, you gradually become more human by lying. [00:44:11] Speaker A: A good thing. [00:44:13] Speaker B: It's a bit of a gray area. It's one of those sort of games which doesn't really have a good or a bad ending, per se. [00:44:20] Speaker A: Fair enough. [00:44:21] Speaker B: There is a good teaser in the ending for a sequel, though. [00:44:25] Speaker A: All right, that's cool. [00:44:27] Speaker B: Based on it, I'm not gonna give me spoilers for anyone who does want to play it, but it's a different. I think it's hinted at at some point during the game, but you get like a really concrete, like, yeah, this is what book the next game is gonna be based on. And I think. I think it'll make for a fun sequel. There's a lot that could do with the book they've chosen. [00:44:49] Speaker A: Boy, would he be like Pinocchio. [00:44:53] Speaker B: I'm assuming you Pinocchio, well, have done Pinocchio. [00:44:56] Speaker A: No, that's what I meant is like, would it be him going into that other book? Was it just a new book? [00:45:01] Speaker B: Basically, I think it'll be that your character, like, who is busy Pinocchio in the world of another game, possibly. Or maybe there's another character that you might be able to play us. That's cool, because you guys, you did. You definitely see this other character in the end and it's like, pretty much like, okay, this is the book or this is the universe that it's going to be set in. It's not just one book, it's a series. [00:45:29] Speaker A: Ah, fair enough. Yeah, I'll have to get around to that. You know, give it a try. [00:45:35] Speaker B: It is very, very good. [00:45:37] Speaker A: I got to play with my crabs first. Earplugs. It's so loud. Ridiculous how loud he is. [00:45:49] Speaker B: Yeah, it's mad when, like, I don't know how close he is to where you're sat, but the fact that he gets picked up on the mic when he could just be the other side of the room. [00:45:57] Speaker A: He's closer to the mic today than he normally is. When you hear him, you're normally. When you hear him, he's like, halfway across the room right now. He's like, I can him, like, pretty loud. Honestly. I think that is about time to wrap up. I don't like, I used to try and go for an hour before, you know, most episodes, you'll see it around an hour. But I've kind of come to the conclusion of, we'll go for as long as we fucking go. As long as people are happy with that. Like, because I. I don't want to feel like things are being dragged out for the sake of being dragged out. I hate it when it happens in games. I don't want it to happen in here. [00:46:42] Speaker B: That's right. [00:46:43] Speaker A: Well, there you go. [00:46:44] Speaker B: Don't be like, alien isolation, which is at least one chapter too long. [00:46:48] Speaker A: I need to play that as well. I think I bought the Nostromos edition of that game as well, I think. [00:46:53] Speaker B: Great. It's a great game. [00:46:55] Speaker A: I just never played it. [00:46:56] Speaker B: It's just a chapter too long. If it ended right before it makes you do want something. If you ever play it, you'll know exactly what I mean. Like, anyone I talk to who've played it, they always say like, yeah, I know exactly what you mean. [00:47:11] Speaker A: I am playing it. [00:47:13] Speaker B: I've seen a guy on Twitch who like, who speed runs that in some mad ways. Yeah, he speed runs it like moving backwards while using a steering wheel and pedals. [00:47:27] Speaker A: What? [00:47:28] Speaker B: Exactly. [00:47:30] Speaker A: What? How? That makes no sense. Well, some people have got some talent and also a lot of time. Well, not so much a lot of time, but they obviously dedicate the free time to the game. [00:47:43] Speaker B: Like, well, I'm everyone seeing there's a go. There's a video when people have had song requests on their stream off typed it in before. It's a guy. You know, the Tom Sawyer by Rush. [00:47:55] Speaker A: Yeah. [00:47:56] Speaker B: It's a guy playing the drums, guitar and vocals to that all at the same time. Oh, and I once posted it on Facebook with the caption, if you ever think you like, wonder why you suck at everything, it's because this guy's got all the talent. [00:48:12] Speaker A: Share it with me. [00:48:13] Speaker B: This guy's just hugging all the talent. [00:48:15] Speaker A: Yeah, it seems that way, doesn't it? Jesus Christ. Anything you would like to plug. [00:48:24] Speaker B: You can find me on Twitch. Cumberlands. I'm on Twitter Cumberlands, PSN and Xbox Live. As also Cumberlands. Feel free to add me. I'm up for gaming. If you been playing a lot of fallout 76, if you want to join me on that, you'd be more than welcome. I've got. You have Fallout first. So I can have a private server where we don't get bothered by people. [00:48:55] Speaker A: Nice. That's gonna be us then. I would like to thank you for taking part. And thank you to everyone who is listening. Or listened. Listening. Currently listening. And about to stop listening. Because it's end. Bye bye, everyone. Bye.

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